Welcome to A'jae Boyd's Blog

ASSIGNMENTS

FAKE NEWS IN THE MEDIA (STORY)

New York Times Says Trump administers administration policies for migrants in El Paso, TEXAS

Democratic state lawmaker Mary E. Gonzales asked agents of the Clint Border Patrol unit what they thought of the ‘Clint Crisis’ and here’s what they said. “I can’t tell you the number of times I would talk to agents and they would get teary-eyed.” Another said, “We were ringing the alarms, we were ringing the alarms, and nobody was listening to us, “I genuinely believe that the higher-ups made the Clint situation happen.” When the agent says ‘higher ups’ what does he mean. President Trump.

Here’s a photo of the Clint Detention Center and where the children are located inside the center. The bottom half of the photo shows where they were housed when the crisis arose and how they were separated by gender.

The so called Southwest border crisis are not only leaving the children and adults scarred but the faculty members are grappled with their own nightmares as well.

MSNBC brought up the disaster in El Paso, Texas
https://youtu.be/hNH2w0XOeCM

MSNBC brought this crisis to attention as the detention center began over flowing and infested with scabies, shingles, and chicken pox. This was a disaster, even the smell of the children dirty clothing would leech onto the agents. There were many other problems with this but the big situation is why are kids: scared, hungry, and sick?

New York Times states El Paso’s detention center in the ‘state of outrage’. This has families worried and even the Border Patrol unit on its heels. How is President Trump going to go about this situation with his name on the line? Who knows only time and guidance will tell while there are others suffering in El Paso the world is constantly on the move and the big question is…What’s President Trump’s next move.

WORK CITED

https://nypost.com/2019/07/07/trump-blasts-fake-media-dems-for-phony-stories-about-detained-migrants/

MUSIC VIDEO REFLECTION

The music video I analyzed was ‘Makes No Sense’ by NBA Youngboy. In this music video there were many things to analyze. The first component of the video is race. The video is compiled with a couple of his friends and females. They are showing NBA YoungBoy rapping in a room alone with 2 other females in lingerie chopping up ice, drugs, etc while he’s dancing with his friends with loads of money. NBA YoungBoy is drawing attention to not only himself but the women in the behind him. NBA YoungBoy being alone with 2 women in lingerie sparks a certain sexual tension for the viewers. This is how all rappers are portrayed worldwide and even with realizing this; NBA YoungBoy is still allowing this video to define him.

The view of sexism in this music video is portrayed by the producer of the women in lingerie. They show more skin and less cloth so the sex appeal rating of the music video will rise and keep the viewers viewing. The image of women in lingerie is supposed to show the ‘true beauty’ of women in America. In music videos women are portrayed sexually rather than for their features with clothing on. The message music producers want to get across is that a women’s image should be processed in a way with less clothes. NBA YoungBoy also walks around with all designer clothing, diamond chains, and earrings. This shows the young community that all the materialistic items are needed but in all reality they’re not. The beauty norms reflected in this video are the materialistic items as well as less clothing shows the true beauty of one self. Your body has to be slim or skinny to look good and you have to be tall to be more attractive as a male. The basic norms of the male and female gender scale are ridiculous. If you’re not over 5’11 as a male you’re less attractive. If you’re not slim, skinny, or “thick” as a woman than you’re disregarded. The problem is people are stuck in the ways of how people look and not their person. That’s why America will be stuck in this bottomless pitt until they figure out how to manage to how people look at society.

‘Make No Sense’ NBA YoungBoy

Work Cited

   Goldberg, Carey. “Materialism is Bad for You, Studies Say.” NYTimes. The New York Times 
Company, Feb. 08 2008. Web. March 02 2015.

Galloway, Rosa. “Has Music Videos Set New Standards of Beauty for Women?” Prezi.com, 2 Dec. 2013, prezi.com/fjeeyp5p6ar2/has-music-videos-set-new-standards-of-beauty-for-women/.

Video Game Reflection

  1. 11.5% of women makeup the industry workforce (“Gender Identity,” 282).
  2. in public settings with fewer game machines than people, girls consistently chose to step aside and make room for boys (“Gender Identity,” 282).
  3. The image of the “hard-core” male gamer remains one of the most persistent barriers (“Maps of Digital Desires, 89). 
  4. women seem to have thrived in the “sandbox” environment of the Sims series of games (“Becoming a Player,” 62).
  5. women comprise about half of the players in the series, and many are contributing user-generated content which requires sophisticated graphics and programming skills. Yet it is also tempting for marketers to construct this success as proof that women have a relatively narrow range of preferences (“Becoming a Player,” 62). 
  6. the industry will misread women’s relative lack of exposure to commercial games as a sign of narrowed preferences.
  7. providing opportunities for girls and women to play games is one important remedy to the ‘ghetto-ization’ of women’s gaming (“Becoming a Player,” 62). 
  8. The average gender overlap across all listed motivations was 87 percent (“Maps of Digital Desires,” 89-90).
  9. if game publishers want to expand their prospects beyond the over-saturated “hard-core” market, they’ll need to design games which provide diverse play-style opportunities for all players
  10. It is too often assumed that women who do not buy computer games or choose particular titles are making an informed decision—that is, a negative decision about a game or a play mechanic (“Becoming a Player,” 62).

Work Cited

Kafai, Yasmin B., et al, eds. Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming. Cambridge, MA: MIT Press, 2008.

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